Note: I have found some differences from the standard you did not mention:
The standard has no SNE instruction
SEQ is called CMP in the standard
Bug: in the mission 3 "Terminate" there are two objectives: kill the opponent and survive 8000 cycles, but I win as soon as I kill the opponent even if I die myself afterwards
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Note: I have found some differences from the standard you did not mention:
Bug: in the mission 3 "Terminate" there are two objectives: kill the opponent and survive 8000 cycles, but I win as soon as I kill the opponent even if I die myself afterwards
The same bug in mission 7 "defend":
Behold, the "Imp Stopper"!

What do you think? It's a bit suboptimal since it dies WITH the imp, but oh well.
This is really cool, abstract and a great jam submission! Thank you for sharing! 🙇♂️
Thanks! Did you create any warriors?